| ![]() |
|
|
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
a forum for the uses of videogames in advertising, politics, education, and other everyday activities, outside the sphere of entertainment
ABOUT About This Site - RSS Feed Ian Bogost (editor) Gonzalo Frasca (editor emeritus) SPONSORS
COMMUNITY
|
Tobacco Baron (Norwegian) November 20, 2003 - by Ian Bogost Jill Walker points out a rhetorical game that simulates a tobacco empire, Tobakkbaronen. The game seems elaborate and high in production value, but it's all in Norwegian, so I'll just quote from Jill's commentary on it:
It's a strategy game, done in Flash, where you play a tobacco baron and win the game by choosing how to develop and market your cigarettes. Target children, poor people or stupid people? How much nicotine, how many other awful substances? What do you want your ads to look like? How many lobbyists will you buy to convince the WHO not to ban smoking?
Comment from Matt Barton on November 23, 2003
It's too bad this is in Norweigan. It looks like it's exactly the sort of project you discussed in your "Sim vs. Narrative" article. Have you ever played Bullfrog's "Syndicate" line of games? Also, the "Fallout" series had some political content sprinkled throughout. Nuclear War was another great one; I remember the Spitting Image puppets used to create "ronnie raygun" and so on. Comment from Matt Barton on January 8, 2004
Just thinking you really ought to read up that Nuclear War game I was talking about in this comment. Here's a few sites with info about the game: http://screenmania.retrogames.com/amiga/01/amiga_0009.html Good screenshots. Here's a review of the game in German: http://www.classicgaming.nl/reviews/nuclearwar.html I played this game a lot in my youth... POST A COMMENT
TRACKBACKS
TrackBack URL for this entry: http://www.watercoolergames.org/mt-tback.cgi/21
Links to weblogs that reference Tobacco Baron (Norwegian) will be listed here.
|
SELF PROMOTION
My New Column: Disjunctive Play
Gamasutra has published my latest "Persuasive Games" column, Disjunctive Play. The column mostly discusses Jason Rohrer's new game Between, but ... Missile in the HASTAC The HASTAC consortium has just announced a forum hosted by their HASTAC Scholars fellows on digital games, entitled Participatory Play: ... Pekid Oil Molleindustria has released a new game about the history and hypothetical future of oil, called Oiligarchy. The game feature's M's ... Announcing the Journalism & Games Research Project I'm excited to announce the first public materials from a research project on Journalism and Videogames, which I've been pursuing ... Politics and Games at Harvard It's been quiet around here! Next week I'll share the cause of it. Until then, I did a talk at ... Click Archaeology One More Election Game My New Column: The Birth and Death of the Election Game Truth Invaders Mad Men Jeopardy FAVORITES Does expression come in HD too?
Food Force
A Force More Complicated
PSP and Performance Intelligence
A Review of the Leapster
ALSO VISIT
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Copyright © Ian Bogost & Gonzalo Frasca, unless otherwise noted. Re-printing for commercial purposes by permission only (contact us: ). Re-printing for educational purposes is allowed with proper attribution. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||