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a forum for the uses of videogames in advertising, politics, education, and other everyday activities, outside the sphere of entertainment
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Wired on Political Games April 22, 2004 - by Ian Bogost Wired News ran a nice article today on Playing Games with a Conscience, featuring quotes from myself, Gonzalo, and Noah Wardrip-Fruin, our friend from the field and Grand Text Auto. The article features Gonzalo's September 12 as well as Educational Simulations' Real Life 2004, which we discussed recently here on WCG among other games. Over at Ludology, Gonzalo lamented the fact that there's not time to make more games... this may be a good time to tease a new political game we'll be working on for the current US presidential election cycle, commissioned by a major US political group. Check back here for more when I can share it! Comment from deek on April 23, 2004
Have you checked out this game - White House Joust. You can play either Bush or Kerry. Fun, silly and a great time waster. http://www.kewlbox.com/games/game.cfm?gameID=106 or http://downloads.kewlbox.com/games_online/whitehousejoust.htm Comment from Ian Bogost on April 23, 2004
Comment from Online Poker on February 16, 2005
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Why Can't We All Just Get Along?
Excerpt: An article at Wired News, "Playing Games with a Conscience," begins with a quote from Noah and also quotes Gonzolo Frasca and Ian Bogost. The result is a good comment on how games can be more complex than a list... Weblog: grandtextauto.org Tracked: April 22, 2004 4:53 PM |
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