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a forum for the uses of videogames in advertising, politics, education, and other everyday activities, outside the sphere of entertainment
ABOUT About This Site - RSS Feed Ian Bogost (editor) Gonzalo Frasca (editor emeritus) SPONSORS
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Games in the City July 30, 2004 - by Gonzalo Frasca As much as I love all the Maxis games, I am a bit tired of hearing SimCity being quoted everytime somebody wants to make a point about urban planning. I mean, don't get me wrong, SimCity is one of the most relevant cultural products of the 20th century, right next Sargent Pepper and The Marx Brothers. This is why it is refreshing to see that students are taking other, alternative, gaming approaches to dealing with the bunch of concrete piles that makes what we call our hometowns. Wired reports on game design in New York City. Comment from Kevin Glennon on July 30, 2004
Being a teacher, I like that these students were asked to take something they enjoyed (gaming) and apply it to their community. What is the point of educating our young if the first responsibility isn't teaching them how to become responsible adults and good members of our communities? Still, what did this exercise do? Did the students truly grasp not just the issues at hand, but the points of view of the involved participants (city officials, developers, etc.) and the socioeconomic results of their actions? Developers and city officials aren't evil people who are chasing out the good, "smaller" people (such as the homeless). Did the students learn how a good development can have positive impacts on a community, such as economic growth, an influx of new jobs, and a revitalization of a neighborhood? Did they learn that an ignored park may actually foster homelessness, in that it creates an "out of sight, out of mind" situation with the people of the community? I read that article, and wondered how a week spent playing/learning Roller Coaster Tycoon (or something similar), and discussing how that park may impact a neighborhood, may have better served those students... Comment from Frasca on July 31, 2004
Hey Kevin, POST A COMMENT
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SELF PROMOTION
My New Column: Disjunctive Play
Gamasutra has published my latest "Persuasive Games" column, Disjunctive Play. The column mostly discusses Jason Rohrer's new game Between, but ... Missile in the HASTAC The HASTAC consortium has just announced a forum hosted by their HASTAC Scholars fellows on digital games, entitled Participatory Play: ... Pekid Oil Molleindustria has released a new game about the history and hypothetical future of oil, called Oiligarchy. The game feature's M's ... Announcing the Journalism & Games Research Project I'm excited to announce the first public materials from a research project on Journalism and Videogames, which I've been pursuing ... Politics and Games at Harvard It's been quiet around here! Next week I'll share the cause of it. Until then, I did a talk at ... Click Archaeology One More Election Game My New Column: The Birth and Death of the Election Game Truth Invaders Mad Men Jeopardy FAVORITES Does expression come in HD too?
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