| ![]() |
|
|
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
a forum for the uses of videogames in advertising, politics, education, and other everyday activities, outside the sphere of entertainment
ABOUT About This Site - RSS Feed Ian Bogost (editor) Gonzalo Frasca (editor emeritus) SPONSORS
COMMUNITY
|
Man shall not live by bread alone: UN Game August 19, 2004 - by Gonzalo Frasca The United Nations will launch a game about world hunger. Here's a BBC article with some screenshots (I just hate when they mainly show cutscenes graphics rather than gameplay pics. I know they look better, but who cares?). There's a particular paragraph in the article that has scared me: "From the feedback sessions we had, the kids are remembering 75% of the information about what the WFP do." Comment from Chris Norman on August 19, 2004
Video games may not be the ideal medium to deliver information, but I think that the experience will be far more resonant, especially since it involves a level of human interaction not present in most "kill everything that moves" games. The concept of creating a community around the game could really push it above and beyond just an interesting gameplay experience, encoraging discussion about the themes. But I think the most valuable aspect of this game is that, being released free over the Internet and for both major platforms, it provides a nice counterbalance to military recruiting games like "America's Army". Wouldn't it be nice if someone could make a hack or mod where the UN had to go in and clean up the mess in a war-torn area after a game of "America's Army"? Comment from Frasca on August 19, 2004
Oh, sure. I guess I complained too much about some details, but I agree that this is a terrific thing (as long as the game is interesting to play, of course). But since I have been burned too many times with games with far too good intentions, but not really engaging, I always try to minimize hype. Still, I'll be hitting reload to their launch page until the files are available! :) Comment from Walter on August 21, 2004
Very interesting. Ever since taking a class on international human rights earlier this summer, I'd been thinking that a game about UN work could be very effective. But whereas Food Force seems to take a Command & Conquer type approach to setting up missions, I figured a more effective approach would be to ground them with Real People on all sides of the conflict, using LOTR (videogame) style transitions from video to virtual. As for the information retention, I can see simulation being very good (perhaps optimal) for relaying *functional* information, which seems to be what Food Force is about. After all, players seem to be able to digest lots of info regarding units, combat effectiveness, and so on in games like StarCraft, and possibly even more info in various MMORPGs. As long as videogames allows players to put information to use, and repeatedly, they should be a pretty good way to deliver that information. Comment from Colin Donald on April 14, 2005
Comment from zach on April 15, 2005
Yeah, it's published, but it took me several (like 20) tries to start the download. I assume they'll get it mirrored soon, but it seems like they would anticipate a lot of traffic with the launch. I'll see if it's worth the wait in 20 minutes or so. Comment from Peter on April 15, 2005
Can't get the game download started, this definitely needs mirroring if anyone with lots of bandwidth reads this :-) Walter, I really like your idea. I'd love to see a game like that. As an open framework that any of the aid agencies can adapt for their projects it would be even better - a game dealing with communities torn apart by aids, another with dirty water and typhoid... these could be really powerful. Comment from Erik on April 15, 2005
I live in South Africa and hence cannot download the game as it is only available free in the US... So much for "United Nations" :( POST A COMMENT
TRACKBACKS
TrackBack URL for this entry: http://www.watercoolergames.org/mt-tback.cgi/217
Links to weblogs that reference Man shall not live by bread alone: UN Game will be listed here.
|
SELF PROMOTION
My New Column: Disjunctive Play
Gamasutra has published my latest "Persuasive Games" column, Disjunctive Play. The column mostly discusses Jason Rohrer's new game Between, but ... Missile in the HASTAC The HASTAC consortium has just announced a forum hosted by their HASTAC Scholars fellows on digital games, entitled Participatory Play: ... Pekid Oil Molleindustria has released a new game about the history and hypothetical future of oil, called Oiligarchy. The game feature's M's ... Announcing the Journalism & Games Research Project I'm excited to announce the first public materials from a research project on Journalism and Videogames, which I've been pursuing ... Politics and Games at Harvard It's been quiet around here! Next week I'll share the cause of it. Until then, I did a talk at ... Click Archaeology One More Election Game My New Column: The Birth and Death of the Election Game Truth Invaders Mad Men Jeopardy FAVORITES Does expression come in HD too?
Food Force
A Force More Complicated
PSP and Performance Intelligence
A Review of the Leapster
ALSO VISIT
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Copyright © Ian Bogost & Gonzalo Frasca, unless otherwise noted. Re-printing for commercial purposes by permission only (contact us: ). Re-printing for educational purposes is allowed with proper attribution. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||