RECENT COMMENTS

ADVERTISERS

Advertise via Culture Pundits





Water Cooler Games

a forum for the uses of videogames in advertising, politics, education, and other everyday activities, outside the sphere of entertainment



ABOUT
About This Site - RSS Feed

Ian Bogost (editor)
Gonzalo Frasca (editor emeritus)


SPONSORS
Visit Persuasive Games
Visit Powerful Robot


COMMUNITY

Police Profiling Game
April 11, 2005 - by Ian Bogost

NorthJersey.com reports that New Jersey State Police has commissioned a game to help state troopers understand and counteract racial profiling. It's a significant project, with $650,000 committed to WILL Interactive to develop the game.

I'm not sure how much of a game it will be. The article tells the story of a live shoot for the game -- "They are filming a new computer video game on a side street of Hammonton..." In this case they are filming one possible outcome of an altercation between the fictional Officer Martinez and Paul, an African American man.

The computer user will watch a scene unfold, then make choices about what to do next. In one version, Paul could show his ID without a fight or wind up with a face full of pepper spray and in the hospital. In another version, Martinez could decide to arrest the young men or first interview the person who made the call.

Given these clues, the gameplay sounds fairly rudimentary, with most of the detail wrapped up in intricately shot video clips that the player would choose between. Given the state's hope to help troopers "understand the complex dynamics of the public perception of racial profiling," it's a bit disappointing to see all that budget go into filming a few specific scenarios rather than programming a vastly larger multitude. Still, it's interesting to see a law enforcement game oriented toward protecting civil rights.

(thanks to Zach)



Comment from Capt_Poco on April 19, 2005

I have a brilliant idea that will save New Jersey taxpayers big bucks! Ready to hear it? Here goes:

You will need:
One wig
Two Two-dollar whores
One police badge
A can of Mace
Handcuffs
A camcorder
A gun

First, make sure you pay the whores. Not paying a whore is considered shoplifting. Next, give one whore the cuffs, Mace and badge. Give the other the wig. Then, tell them to act out whatever parts you have planned, while you film. Threaten them with the gun if you have to. When everything's done, it's presentation time. While you watch the movie with the police, remember to: Shake your head during the racist parts. Nod during the politically correct parts. Run out of there at the slightest hint of displeasure. Remember: Cops have guns! They don't think twice about poping caps up some money-sucking, pasty-faced geek's ass.

Wig $30
Camcorder $500
Whores $2
Gun, badge, cuffs, Mace- Just borrow them off of a cop.

Final Cost: $532

Badabing! I want $649,468.

Comment from on April 28, 2005

hi

Comment from Jean Dupree on April 28, 2005

Capt_Poco, your proposal just will not work.

Clearly two $2 whores will cost $4, throwing this project entirely out of budget.

Comment from mik on September 17, 2006

cool


POST A COMMENT

Thanks for signing in, . Now you can comment. (sign out)

(If you haven't left a comment here before, you may need to be approved by the site owner before your comment will appear. Until then, it won't appear on the entry. Thanks for waiting.)


Remember me?



TRACKBACKS

SELF PROMOTION

RECENT ARTICLES
New Journal: The Computer Game Education Review

RIT professor Stephen Jacobs is the editor-in-chief of a new journal, The Computer Game Education Review. Here's the blurb he ...

You Drive Like an Old Man

Insurance company Liberty Mutual has created Driver Seat, which they bill as "the world's first senior driving simulator." The game ...

Games for Change: Documentary Games

A bit late, I suppose, but I wanted to post my notes from the Documentary Games panel at last month's ...

Humana's Games for Health Contest

Humana's games for health division has announced a new contest, Insert Coin for game concepts that meet the broad goal ...

Distraction, Comfort, Sedation

I've known for some time that hospitals have used videogames for some time as experimental tools to help children relax ...

Games for Change 2009: Nicholas Kristof Keynote

Toilet Training for iPhone

Bailout! the Board Game

1066

Guru Meditation for Atari and iPhone


FAVORITES

ALSO VISIT
  Copyright © Ian Bogost & Gonzalo Frasca, unless otherwise noted. Re-printing for commercial purposes by permission only (contact us: ). Re-printing for educational purposes is allowed with proper attribution.