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a forum for the uses of videogames in advertising, politics, education, and other everyday activities, outside the sphere of entertainment
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Video Game Evangelism July 19, 2006 - by Ian Bogost Brian Crecente of Kotaku and the Rocky Mountain News just wrote an article on Left Behind: Eternal Forces, which we've discussed here before (and he also blogs it at Kotaku). Brian asks if the game might be "the first mainstream PC agenda game," and also offers a preview of the gameplay in the article. I played the game at E3 and wrote about it in my forthcoming book, Persuasive Games: Videogames and Procedural Rhetoric. But, you can get a preview of my opinion in Brian's article:
The prayer, he points out, is completely generic.
"It could be Islamic or Judaic," he said. "Why didn’t they make a game where you live that life (of an unbeliever) and then you discover at the Rapture what side you end up on? In other words, he asks, is Left Behind: Eternal Forces just another real-time strategy title with prayer in it? That said, I do praise the group's attempt to represent religion in a more interesting way than just killing demons... after all, you could do that in Doom. POST A COMMENT
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