Water Cooler Games

a forum for the uses of videogames in advertising, politics, education, and other everyday activities, outside the sphere of entertainment



ABOUT
About This Site - RSS Feed

Ian Bogost (editor)
Gonzalo Frasca (editor)


SPONSORS
Visit Persuasive Games
Visit Powerful Robot


COMMUNITY

Ohmigod, I'm like totally going to the virtual mall
October 24, 2006 - by Ian Bogost

Paul Hemp points us to a Harvard Business Review article on the future of e-tailing in virtual worlds. The article claims that e-commerce is going to shift from web transactions to online simulations of shopping, via virtual malls in 3d worlds. The usual references to American Apparel's store in Second Life, but goes beyond virtual stores as advertisements to suggest that shoppers will meet up online to go shopping. Sociologist Bob Moore calls it a return to the "social and recreational aspect of shopping."

I'm probably cynical about everything these days, but I wonder if a return to the shopping mall, real or virtual, is in the cultural cards. One positive change wrought by online retailing has been the deemphasis of shopping as culture. We buy online so we don't have to center our social lives around consumption. We still do in large part, but I think the stoic solitude of online retailing has injected a much-needed dose of needs assessment into consumer goods. Then again, there is a charming irony in the idea of neoyuppies in their effete, overpriced post-new-urbanist dwellings, glued to their computer screens as their avatars wander the virtual 1980s.



Comment from Steven "PlayNoEvil" Davis on October 24, 2006

This is the second Harvard Business Review fantasy article. They previously covered avatar-based marketing. This one is even fluffier, though... kind of sad for HBR.

The only interesting thing in virtual shopping that I have seen was a move by Habbo Hotel in China to link real and virtual sales together as a promotional tool.

See:
http://playnoevil.com/serendipity/index.php?/archives/466-Habbo-China-to-Match-Real-and-Virtual-Purchases.html

Comment from bloodyhell on October 28, 2006

arae u ppls ksers?


POST A COMMENT

Thanks for signing in, . Now you can comment. (sign out)

(If you haven't left a comment here before, you may need to be approved by the site owner before your comment will appear. Until then, it won't appear on the entry. Thanks for waiting.)


Remember me?



TRACKBACKS

SELF PROMOTION

RECENT ARTICLES
My new column: Texture

Gamasutra has published my latest "Persuasive Games" column, this one on how videogames are tactile. But unlike paintings and plats ...

Liz Losh on the NASA MMO Fail

Recently I made some strong remarks about NASA's decision to pull (or "reconfigure") the funding plan for their long-planned educational ...

iTunes App Store can reject you for any reason

Following my occasional series of gripes about Apple openness (1, 2, 3, 4), I thought I'd share a part of ...

Boxing Politician Games. Again.

It happens every election cycle, it seems. Games that allow players to make their favorite candidate box against their least ...

Me on Advertising and Games in the Guardian

If you read the Guardian, you may have noticed that they are running a series of articles and opinion pieces ...

Libery City Satire

I am a Gorilla

NASA MMO Update: Brains Pulled, not Funding

NASA MMO Budget Cut from $3m to $0

Air Traffic Chaos


FAVORITES

ALSO VISIT
RECENT COMMENTS
Ian Bogost on Libery City Satire

tanner on Libery City Satire

Tele3dworld on NASA MMO Update: Brains Pulled, not Funding

Tele3dworld on NASA MMO Budget Cut from $3m to $0

Ian Bogost on NASA MMO Budget Cut from $3m to $0

more comments... 

ADVERTISERS






  Copyright © Ian Bogost & Gonzalo Frasca, unless otherwise noted. Re-printing for commercial purposes by permission only (contact us: ). Re-printing for educational purposes is allowed with proper attribution.