| ![]() |
|
|
|
a forum for the uses of videogames in advertising, politics, education, and other everyday activities, outside the sphere of entertainment
ABOUT About This Site - RSS Feed Ian Bogost (editor) Gonzalo Frasca (editor emeritus) SPONSORS
COMMUNITY
|
Turn It All Off, an energy savings game March 19, 2007 - by Ian Bogost
For starters, here's the 1E Energy Awareness Campaign game about how you can save energy at work. Turn It All Off is a cute, well-produced game that does more than many similar games I have seen over the years. The principle is familiar enough: move a character around an office and find the objects that are using energy unnecessarily. But Turn It All Off actually ads some gameplay for once: there's a time limit, and there are both obstacles and simple puzzles to overcome. I'll give away the puzzle in the first level to give you an example: turn the coffee pot on to lure the late-nite worker away from her workstation, which you can then turn off. There's also a good deal of humor in the game, which I'll let you discover on your own. (thanks to Liz) POST A COMMENT
TRACKBACKS
TrackBack URL for this entry: http://www.watercoolergames.org/mt-tback.cgi/757
Links to weblogs that reference Turn It All Off, an energy savings game will be listed here.
|
SELF PROMOTION
New Journal: The Computer Game Education Review
RIT professor Stephen Jacobs is the editor-in-chief of a new journal, The Computer Game Education Review. Here's the blurb he ... You Drive Like an Old Man Insurance company Liberty Mutual has created Driver Seat, which they bill as "the world's first senior driving simulator." The game ... Games for Change: Documentary Games A bit late, I suppose, but I wanted to post my notes from the Documentary Games panel at last month's ... Humana's Games for Health Contest Humana's games for health division has announced a new contest, Insert Coin for game concepts that meet the broad goal ... Distraction, Comfort, Sedation I've known for some time that hospitals have used videogames for some time as experimental tools to help children relax ... Games for Change 2009: Nicholas Kristof Keynote Toilet Training for iPhone Bailout! the Board Game 1066 Guru Meditation for Atari and iPhone FAVORITES Does expression come in HD too?
Food Force
A Force More Complicated
PSP and Performance Intelligence
A Review of the Leapster
ALSO VISIT
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Copyright © Ian Bogost & Gonzalo Frasca, unless otherwise noted. Re-printing for commercial purposes by permission only (contact us: ). Re-printing for educational purposes is allowed with proper attribution. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||