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a forum for the uses of videogames in advertising, politics, education, and other everyday activities, outside the sphere of entertainment
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Persuasive Games in Playboy March 28, 2007 - by Ian Bogost Playboy magazine devoted the Trend Watch portion of their page on games in the April issue on Games that give you something to think about as you twitch. Persuasive Games' Arcade Wire: Airport Security makes the list, as does Molleindustria's McDonald's Videogame, GameLab/UNICEF's Ayiti: Cost of Life, and Super Columbine Massacre RPG. This is probably the only way I could get into Playboy :) POST A COMMENT
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