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a forum for the uses of videogames in advertising, politics, education, and other everyday activities, outside the sphere of entertainment
ABOUT About This Site - RSS Feed Ian Bogost (editor) Gonzalo Frasca (editor emeritus) SPONSORS
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The Bailout Game January 14, 2009 - by Ian Bogost Have you been wishing you had a say in how the government bailout of financial institutions went down? Now you have your chance in The Bailout Game, a cute-looking board-game themed romp down Wall Street in a truck full of money. The game itself is a repetitive and seemingly meaningless trudge from square to square (bank to bank), each offering the same basic question: Do you bail out: YES or NO? No matter your answer, you'll get an animation or video with some vaguely related news bit or textual riff. Occasional mini-challenges like a sweeping gas meter and a slot machine make things slightly more interesting. Eventually a recession closes in behind you, which mostly causes the game to scroll slowly and maddeningly back and forth between your truck token and the recession after each turn. I was never able to determine why or how the game wanted me to chose to bail out specific banks or to let them fail, save for invoking the "Ask a Greenspan" button or following obvious hints on the playing cards. It's games like this that make me wonder if I should give up tracking them entirely. Comment from Nathaniel Edwards on January 15, 2009
I agree, it sucked. (Hey Ian, I'm a big fan, I wrote your Wikipedia sentence!) I turned it into 5 basic reasons for my blog post: http://www.legalarcade.com/2009/01/5-ways-bailout-game-sucks.html POST A COMMENT
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